Struct TwoBoneIKConstraintJob
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[BurstCompile]
public struct TwoBoneIKConstraintJob : IWeightedAnimationJob, IAnimationJob
필드
| 이름 | 설명 |
|---|---|
| hint | |
| hintWeight | |
| linkLengths | |
| mid | |
| root | |
| target | |
| targetOffset | |
| targetPositionWeight | |
| targetRotationWeight | |
| tip |
프로퍼티
| 이름 | 설명 |
|---|---|
| jobWeight |
메서드
| 이름 | 설명 |
|---|---|
| ProcessAnimation(AnimationStream) | Defines what to do when processing the animation. |
| ProcessRootMotion(AnimationStream) | Defines what to do when processing the root motion. |