Struct TwistCorrectionJob
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[BurstCompile]
public struct TwistCorrectionJob : IWeightedAnimationJob, IAnimationJob
필드
| 이름 | 설명 |
|---|---|
| axisMask | |
| source | |
| sourceInverseBindRotation | |
| twistBindRotations | |
| twistTransforms | |
| twistWeights | |
| weightBuffer |
프로퍼티
| 이름 | 설명 |
|---|---|
| jobWeight |
메서드
| 이름 | 설명 |
|---|---|
| ProcessAnimation(AnimationStream) | Defines what to do when processing the animation. |
| ProcessRootMotion(AnimationStream) | Defines what to do when processing the root motion. |