Struct RigSyncSceneToStreamJob
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[BurstCompile]
public struct RigSyncSceneToStreamJob : IAnimationJob
필드
| 이름 | 설명 |
|---|---|
| constraintWeightSyncer | |
| modulatedConstraintWeights | |
| propertySyncer | |
| rigConstraintEndIdx | |
| rigStates | |
| rigWeightSyncer | |
| transformSyncer |
메서드
| 이름 | 설명 |
|---|---|
| ProcessAnimation(AnimationStream) | Defines what to do when processing the animation. |
| ProcessRootMotion(AnimationStream) | Defines what to do when processing the root motion. |