Class RigBuilder.RigLayer
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[Serializable]
public class RigBuilder.RigLayer
생성자
| 이름 | 설명 |
|---|---|
| RigLayer(Rig, bool) |
필드
| 이름 | 설명 |
|---|---|
| active | |
| data | |
| rig |
메서드
| 이름 | 설명 |
|---|---|
| Initialize(Animator) | |
| IsValid() | |
| Reset() |
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}