Struct MultiRotationConstraintJob
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[BurstCompile]
public struct MultiRotationConstraintJob : IWeightedAnimationJob, IAnimationJob
필드
| 이름 | 설명 |
|---|---|
| axesMask | |
| driven | |
| drivenOffset | |
| drivenParent | |
| sourceOffsets | |
| sourceTransforms | |
| sourceWeights | |
| weightBuffer |
프로퍼티
| 이름 | 설명 |
|---|---|
| jobWeight |
메서드
| 이름 | 설명 |
|---|---|
| ProcessAnimation(AnimationStream) | Defines what to do when processing the animation. |
| ProcessRootMotion(AnimationStream) | Defines what to do when processing the root motion. |