Struct BlendConstraintJob
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[BurstCompile]
public struct BlendConstraintJob : IWeightedAnimationJob, IAnimationJob
필드
| 이름 | 설명 |
|---|---|
| blendPosition | |
| blendRotation | |
| driven | |
| k_BlendRotationMask | |
| k_BlendTranslationMask | |
| positionWeight | |
| rotationWeight | |
| sourceA | |
| sourceAOffset | |
| sourceB | |
| sourceBOffset |
프로퍼티
| 이름 | 설명 |
|---|---|
| jobWeight |
메서드
| 이름 | 설명 |
|---|---|
| ProcessAnimation(AnimationStream) | Defines what to do when processing the animation. |
| ProcessRootMotion(AnimationStream) | Defines what to do when processing the root motion. |