Class ResourceLocationData
Serializable location data. This is used for the locations of the content catalogs.
상속된 멤버
네임스페이스: UnityEngine.AddressableAssets.ResourceLocators
어셈블리: solution.dll
구문
[Serializable]
public class ResourceLocationData
생성자
이름 | 설명 |
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ResourceLocationData(string[], string, Type, Type, string[]) | Construct a new ResourceLocationData object. |
프로퍼티
이름 | 설명 |
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Data | The optional arbitrary data stored along with location |
Dependencies | The collection of dependencies for this location. |
InternalId | The internal id. |
Keys | The collection of keys for this location. |
Provider | The provider id. |
ResourceType | The type of the resource for the location. |