{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class LegacyResourcesLocator | Addressables | 1.21.17
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    Class LegacyResourcesLocator

    Simple locator that acts as a passthrough for assets loaded from resources directories.

    상속
    object
    LegacyResourcesLocator
    구현
    IResourceLocator
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.AddressableAssets.ResourceLocators
    어셈블리: solution.dll
    구문
    public class LegacyResourcesLocator : IResourceLocator

    프로퍼티

    이름 설명
    Keys

    The keys available in this locator.

    LocatorId

    Id of locator.

    메서드

    이름 설명
    Locate(object, Type, out IList<IResourceLocation>)

    The key is converted to a string and used as the internal id of the location added to the locations parameter.

    문서 개요
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