Class ContentCatalogData
Container for ContentCatalogEntries.
상속된 멤버
네임스페이스: UnityEngine.AddressableAssets.ResourceLocators
어셈블리: solution.dll
구문
[Serializable]
public class ContentCatalogData
생성자
이름 | 설명 |
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ContentCatalogData() | Create a new ContentCatalogData object without any data. |
ContentCatalogData(string) | Creates a new ContentCatalogData object with the specified locator id. |
프로퍼티
이름 | 설명 |
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InstanceProviderData | Data for the Addressables.ResourceManager.InstanceProvider initialization; |
InternalIds | Internal Content Catalog Entry IDs for Addressable Assets. |
ProviderId | Stores the id of the data provider. |
ProviderIds | The IDs for the Resource Providers. |
ResourceProviderData | The list of resource provider data. Each entry will add an IResourceProvider to the Addressables.ResourceManager.ResourceProviders list. |
SceneProviderData | Data for the Addressables.ResourceManager.InstanceProvider initialization; |
메서드
이름 | 설명 |
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CreateLocator(string) | Create IResourceLocator object |