Field kAddressablesRuntimeDataPath
The name of the PlayerPrefs value used to set the path to load the addressables runtime data file.
네임스페이스: UnityEngine.AddressableAssets
어셈블리: solution.dll
구문
public const string kAddressablesRuntimeDataPath = "AddressablesRuntimeDataPath"
반환
| 타입 | 설명 |
|---|---|
| string |