{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method RegisterCustomAssetEntryCommand | Addressables | 1.21.17
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Method RegisterCustomAssetEntryCommand

    RegisterCustomAssetEntryCommand(string, Action<IEnumerable<AddressableAssetEntry>>)

    Register a custom command to process asset entries. These commands will be shown in the context menu of the groups window.

    선언
    public static bool RegisterCustomAssetEntryCommand(string cmdId, Action<IEnumerable<AddressableAssetEntry>> cmdFunc)
    파라미터
    타입 이름 설명
    string cmdId

    The id of the command. This will be used for the display name of the context menu item.

    Action<IEnumerable<AddressableAssetEntry>> cmdFunc

    The command handler function.

    반환
    타입 설명
    bool

    Returns true if the command was registered.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)