{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method BuildAndGetResourceDependencies | Addressables | 1.21.17
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Method BuildAndGetResourceDependencies

    BuildAndGetResourceDependencies(AddressableAssetSettings, string[])

    Calculates and gathers dependencies for built in data.

    선언
    protected ReturnCode BuildAndGetResourceDependencies(AddressableAssetSettings settings, string[] builtInResourcesPaths)
    파라미터
    타입 이름 설명
    AddressableAssetSettings settings

    The AddressableAssetSettings to pull data from.

    string[] builtInResourcesPaths

    The paths that lead to all the built in Resource locations

    반환
    타입 설명
    ReturnCode

    A ReturnCode indicating various levels of success or failure.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)