Class ResourceManagerConfig
Resource Manager Config utility class.
상속된 멤버
네임스페이스: UnityEngine.ResourceManagement.Util
어셈블리: solution.dll
구문
public static class ResourceManagerConfig
메서드
이름 | 설명 |
---|---|
CreateArrayResult(Type, Object[]) | Used to create an operation result that has multiple items. |
CreateArrayResult<TObject>(Object[]) | Used to create an operation result that has multiple items. |
CreateListResult(Type, Object[]) | Used to create an operation result that has multiple items. |
CreateListResult<TObject>(Object[]) | Used to create an operation result that has multiple items. |
ExtractKeyAndSubKey(object, out string, out string) | Extracts main and subobject keys if properly formatted |
IsInstance<T1, T2>() | Check if one type is an instance of another type. |
IsPathRemote(string) | Check to see if a path is remote or not. |
ShouldPathUseWebRequest(string) | Check if path should use WebRequest. A path should use WebRequest for remote paths and platforms that require WebRequest to load locally. |
StripQueryParameters(string) | Strips the query parameters of an url. |