Field IsDone
Is the operation completed. This is used to determine if the computed Percent should be 0 or 1 when TotalBytes is 0.
네임스페이스: UnityEngine.ResourceManagement.AsyncOperations
어셈블리: solution.dll
구문
public bool IsDone
반환
타입 | 설명 |
---|---|
bool |
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}