Field kAddressablesRuntimeBuildLogPath
The name of the PlayerPrefs value used to set the path to check for build logs that need to be shown in the runtime.
네임스페이스: UnityEngine.AddressableAssets
어셈블리: solution.dll
구문
public const string kAddressablesRuntimeBuildLogPath = "AddressablesRuntimeBuildLog"
반환
타입 | 설명 |
---|---|
string |