Method GetAssetLoadPath
GetAssetLoadPath(bool)
The asset load path. This is used to determine the internal id of resource locations.
선언
public string GetAssetLoadPath(bool isBundled)
파라미터
타입 | 이름 | 설명 |
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bool | isBundled | True if the asset will be contained in an asset bundle. |
반환
타입 | 설명 |
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string | Return the runtime path that should be used to load this entry. |
GetAssetLoadPath(bool, HashSet<string>)
The asset load path. This is used to determine the internal id of resource locations.
선언
public string GetAssetLoadPath(bool isBundled, HashSet<string> otherLoadPaths)
파라미터
타입 | 이름 | 설명 |
---|---|---|
bool | isBundled | True if the asset will be contained in an asset bundle. |
HashSet<string> | otherLoadPaths | The internal ids of the asset, typically shortened versions of the asset's GUID. |
반환
타입 | 설명 |
---|---|
string | Return the runtime path that should be used to load this entry. |