Class SceneManagerState
Serializable object that can be used to save and restore the state of the editor scene manager.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets.Build
어셈블리: solution.dll
구문
[Serializable]
public class SceneManagerState
메서드
이름 | 설명 |
---|---|
AddScenesForPlayMode(List<EditorBuildSettingsScene>) | Adds a set of scenes to the scene list for use in editor play mode. |
Record(string) | Record the state of the EditorSceneManager and save to a JSON file. |
Restore(string, bool) | Restore the state of the EditorSceneManager. |