Struct GenerateLocationListsTask.Output
Storage for location data, including: dependencies, locations, and provider types.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
어셈블리: solution.dll
구문
public struct GenerateLocationListsTask.Output
필드
| 이름 | 설명 |
|---|---|
| AssetGroupToBundles | A mapping of AddressableAssetGroups to the AssetBundles generated from its data. |
| BundleToExpandedBundleDependencies | A mapping of AssetBundles to their expanded dependencies. |
| BundleToImmediateBundleDependencies | A mapping of AssetBundles to the direct dependencies |
| Locations | Content Catalog entries that were built into the Catalog. |
| ProviderTypes | A hash set of all the provider types included in the build. |