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    Class AnalyzeSystem

    Static system to manage Analyze functionality.

    상속
    object
    AnalyzeSystem
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.AddressableAssets.Build
    어셈블리: solution.dll
    구문
    [Serializable]
    public static class AnalyzeSystem

    메서드

    이름 설명
    DeserializeData(string)

    Load and deserialize analysis data from json file and reload

    RegisterNewRule<TRule>()

    Method used to register any custom AnalyzeRules with the AnalyzeSystem. This replaces calling into the AnalyzeWindow directly to remove logic from the GUI. The recommended pattern is to create your rules like so:

    class MyRule : AnalyzeRule {}
    [InitializeOnLoad]
    class RegisterMyRule
    {
        static RegisterMyRule()
        {
            AnalyzeSystem.RegisterNewRule<MyRule>();
        }
    }
    SerializeData(string)

    Serialize the analysis data to json and save to disk

    문서 개요
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