Version: 5.5

반환

TMsg The type of the Network Message, must be derived from MessageBase.

설명

ReadMessage is used to extract a typed network message from the NetworkReader of a NetworkMessage object.

For example in a handler for the AddPlayer message:

class MyManager : NetworkManager
{
    void OnServerAddPlayerMessageInternal(NetworkMessage netMsg)
    {
        var msg = netMsg.ReadMessage<NetworkSystem.AddPlayerMessage>();
        OnServerAddPlayer(netMsg.conn, msg.playerControllerId);
    }
}

The AddPlayerMessage that is created will be populated by calling DeSerialize(). So when it is returned form ReadMessage it is ready to use.