Version: 5.5

MonoBehaviour.OnControllerColliderHit(ControllerColliderHit)

매뉴얼로 전환

설명

OnControllerColliderHit is called when the controller hits a collider while performing a Move.

This can be used to push objects when they collide with the character.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float pushPower = 2.0F; void OnControllerColliderHit(ControllerColliderHit hit) { Rigidbody body = hit.collider.attachedRigidbody; if (body == null || body.isKinematic) return; if (hit.moveDirection.y < -0.3F) return; Vector3 pushDir = new Vector3(hit.moveDirection.x, 0, hit.moveDirection.z); body.velocity = pushDir * pushPower; } }