MaterialEditor.GetRectAfterLabelWidth

매뉴얼로 전환
public static Rect GetRectAfterLabelWidth (Rect r);

파라미터

r Line Rect.

반환

Rect A sub rect of the input Rect.

설명

Utility method for GUI layouting ShaderGUI. This is the rect after the label which can be used for multiple properties. The input rect can be fetched by calling: EditorGUILayout.GetControlRect.