Allows to control the dynamic Global Illumination.
| indirectScale | Allows for scaling the contribution coming from realtime & static lightmaps. |
| synchronousMode | When enabled, new dynamic Global Illumination output is shown in each frame. |
| updateThreshold | Threshold for limiting updates of realtime GI. The unit of measurement is "percentage intensity change". |
| SetEmissive | Allows to set an emissive color for a given renderer quickly, without the need to render the emissive input for the entire system. |
| UpdateEnvironment | Schedules an update of the environment texture. |
| UpdateMaterials | Schedules an update of the albedo and emissive textures of a system that contains the renderer or the terrain. |