Version: 5.4

ContactPoint2D

struct in UnityEngine

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설명

Details about a specific point of contact involved in a 2D physics collision.

See Also: Collision2D class.

변수

colliderThe collider attached to the object receiving the collision message.
normalSurface normal at the contact point.
otherColliderThe incoming collider involved in the collision at this contact point.
pointThe point of contact between the two colliders in world space.