| name | The name of the new state machine. |
| position | The position of the state machine node. |
AnimatorStateMachine The newly created AnimatorStateMachine state machine.
Utility function to add a state machine to the state machine.
The state machine asset that is created is added as a sub asset of the state machine.
An example showing usage of this API can be found at the AnimatorController page.
| stateMachine | The state machine to add. |
| position | The position of the state machine node. |
Utility function to add a state machine to the state machine.
This function pushes an Undo operation.