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ShaderGUI.OnGUI

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public function OnGUI(materialEditor: MaterialEditor, properties: MaterialProperty[]): void;
public void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties);

파라미터

materialEditor The MaterialEditor that are calling this OnGUI (the 'owner').
properties 현재 선택된 쉐이더의 머티리얼 프로퍼티.

Description

To define a custom shader GUI use the methods of materialEditor to render controls for the properties array.