Version: 5.3
public T Configure ();

반환

T An IStoreConfiguration known to the.

설명

Access store-specific Configuration settings.

See Also: IStoreConfiguration and IPurchasingBinder.RegisterConfiguration.

Here is an example configuring a store for initialization inside a Store class.

using UnityEngine;
using UnityEngine.Purchasing;

public class MyStoreClass : MonoBehaviour, IStoreListener { void Start() { ConfigurationBuilder builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance()); builder.AddProduct("levelpackfoo", ProductType.NonConsumable, new IDs() { "levelpackfoo", GooglePlay.Name }); builder.Configure<IGooglePlayConfiguration>().SetPublicKey("MIIBIjA...j"); UnityPurchasing.Initialize(this,builder); } public void OnInitialized(IStoreController controller, IExtensionProvider extensions) {} public void OnInitializeFailed(InitializationFailureReason error) {} public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs e) { return PurchaseProcessingResult.Complete; } public void OnPurchaseFailed(Product item, PurchaseFailureReason r) {} }