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MonoBehaviour.OnEnable()

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Description

오브젝트가 활성화되는 경우에 호출됩니다.

	function OnEnable () {
		print("script was enabled");
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnEnable() { print("script was enabled"); } }

OnEnable은 co-routine으로 실행할 수 없습니다.