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선택할 수 있고 항상 화면에 나타나는 기즈모(gizmos)를 그리고 싶은 경우에 OnDrawGizmos를 사용합니다.

씬(scene)에서 중요한 오브젝트를 빠르게 선택하는 경우에 매우 유용합니다.

OnDrawGizmos는 씬 뷰와 상대적인 마우스 위치를 사용한다는 점을 주의하십시오.

This function does not get called if the component is collapsed in the inspector. Use OnDrawGizmosSelected to draw gizmos when the game object is selected.

	function OnDrawGizmos() {
		// Draw a yellow sphere at the transform's position
		Gizmos.color = Color.yellow;
		Gizmos.DrawSphere (transform.position, 1);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmos() { Gizmos.color = Color.yellow; Gizmos.DrawSphere(transform.position, 1); } }