Version: 5.3 (switch to 5.4b)
언어English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

MaterialEditor.TexturePropertyWithHDRColor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

닫기

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

닫기

취소

Switch to Manual
public function TexturePropertyWithHDRColor(label: GUIContent, textureProp: MaterialProperty, colorProperty: MaterialProperty, hdrConfig: ColorPickerHDRConfig, showAlpha: bool): Rect;
public Rect TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, ColorPickerHDRConfig hdrConfig, bool showAlpha);

파라미터

label The label used for the texture property.
textureProp The texture property.
colorProperty The color property (will be treated as a HDR color).
hdrConfig The HDR color configuration used by the HDR Color Picker.
showAlpha If false then the alpha channel information will be hidden in the GUI.

Returns

Rect Return the Rect used.

Description

Method for showing a texture property control with a HDR color field and its color brightness float field.

The texture is shown using the mini thumbnail. Usefull for compact representation of a texture and a HDR color. See Also: TexturePropertySingleLine, ShaderGUI.