Version: 5.3

Material.GetTextureScale

매뉴얼로 전환
public Vector2 GetTextureScale (string propertyName);

설명

Gets the placement scale of texture propertyName.

Common texture names used by Unity's builtin shaders:
"_MainTex" is the main diffuse texture. This can also be accessed via mainTextureScale property.
"_BumpMap" is the normal map.
"_Cube" is the reflection cubemap.

See Also: mainTextureScale property, SetTextureScale.