Version: 5.3
Removed
Joint2D.collideConnected has been deprecated. Use Joint2D.enableCollision instead (UnityUpgradable) -> enableCollision

Joint2D.collideConnected

매뉴얼로 전환
public bool collideConnected ;

설명

Can the joint collide with the other Rigidbody2D object to which it is attached?

See Also: Rigidbody2D class, connectedBody.