Version: 5.3

UnityEventBase.RemoveAllListeners

매뉴얼로 전환
public void RemoveAllListeners ();

설명

Remove all non-persistent listeners from the event.

This function will only remove "non-persistent" listeners that were added during runtime via the UnityEvent.AddListener function. If you add new delegates via inspector they are "persistent" and can't be removed by script.