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Component.GetComponentsInParent

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public function GetComponentsInParent(t: Type, includeInactive: bool = false): Component[];
public Component[] GetComponentsInParent(Type t, bool includeInactive = false);

파라미터

t 가져올 컴포넌트의 유형
includeInactive 비활성화 컴포넌트도 포함할지 여부

Description

Returns all components of Type type in the GameObject or any of its parents.

	// Disable the spring on all HingeJoints 
	// in this game object and all its parent game objects
	var hingeJoints : HingeJoint[];
	hingeJoints = gameObject.GetComponentsInParent(HingeJoint);
	for (var joint : HingeJoint in hingeJoints) {
		joint.useSpring = false;
	}
	// Disable the spring on all HingeJoints 
	// in this game object and all its parent game objects
	hingeJoints = (HingeJoint[]) gameObject.GetComponentsInParent(typeof(HingeJoint));

foreach (HingeJoint joint in hingeJoints) { joint.useSpring = false; }

public function GetComponentsInParent(includeInactive: bool): T[];
public T[] GetComponentsInParent(bool includeInactive);
public function GetComponentsInParent(): T[];
public T[] GetComponentsInParent();

파라미터

includeInactive 비활성화 컴포넌트도 포함할지 여부

Description

제네릭 버전. 자세한 정보는 Generic Functions를 참조하십시오.