Version: 5.3 (switch to 5.4b)
언어English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Component.GetComponentInParent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

닫기

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

닫기

취소

Switch to Manual
public function GetComponentInParent(t: Type): Component;
public Component GetComponentInParent(Type t);

파라미터

t 가져올 컴포넌트의 유형

Returns

Component A component of the matching type, if found.

Description

Returns the component of Type type in the GameObject or any of its parents.

Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.


public function GetComponentInParent(): T;
public T GetComponentInParent();

Returns

T A component of the matching type, if found.

Description

제네릭 버전. 자세한 정보는 Generic Functions를 참조하십시오.

Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.