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Component.gameObject

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public var gameObject: GameObject;
public GameObject gameObject;

Description

현재의 컴포넌트가 첨부된 게임 오브젝트를 나타냅니다. 컴포넌트(component)는 항상 게임 오브젝트에 첨부되어 있다.

print (gameObject.name);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(gameObject.name); } }