fieldName | The name of the field (e.g. int counter; would have fieldName = "counter"). |
Get the value of a field in an object (non-static).
The generic parameter determines the field type.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("android.os.Message"); int valueString = jo.Get<int>("what"); } }