Version: 2023.2
언어: 한국어
public Texture GetTexture (int nameID);
public Texture GetTexture (string name);

파라미터

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

설명

Returns a texture that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.