Version: 2023.2
언어: 한국어

Terrain.GetActiveTerrains

매뉴얼로 전환
public static void GetActiveTerrains (List<Terrain> terrainList);

파라미터

activeTerrainsList A List of Terrains this function populates with the active Terrains in the Scene.

설명

Populates a List of Terrains with the active Terrains in the Scene.

This function differs from Terrain.activeTerrains in that it gives you control of memory allocation. Additional resources: Terrain.activeTerrains.