Version: 2023.2
언어: 한국어
public void Apply (string prefabAssetPath, InteractionMode mode);

파라미터

prefabAssetPath The path of the Prefab Asset that the override should be applied to.
mode The interaction mode for this action.

설명

See: PrefabOverride.Apply.

Additional resources: PrefabUtility.ApplyRemovedGameObject.