Version: 2023.2
언어: 한국어

SlideResults

struct in UnityEngine

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설명

The results of a slide movement performed with Rigidbody2D.Slide.

These results can be used to both tune movement configuration and to implement further logic to react to the specific surfaces encountered when a slide occurs.

NOTE: This struct can be used in the Unity Inspector for display purposes.

Additional resources: Rigidbody2D.Slide and SlideMovement.

변수

iterationsUsedReturns the number of iterations used when performing a Rigidbody2D.Slide.
positionThe position that was calculate as a target position to move to when performing a Rigidbody2D.Slide.
remainingVelocityReturns the remaining velocity that couldn't be used when performing a Rigidbody2D.Slide.
slideHitThe specific contact found when a slide movement is performed with Rigidbody2D.Slide.
surfaceHitThe specific contact found when a slide movement is performed with Rigidbody2D.Slide.