Version: 2023.2
언어: 한국어

RenderPipeline.SubmitRenderRequest

매뉴얼로 전환
public static void SubmitRenderRequest (Camera camera, RequestData data);

설명

Submit a renderRequest.

This triggers a pipeline render determined by the RequestData type. Use ScriptableRenderer.SupportsRenderRequest to check if the active RenderPipeline supports this RequestData type.

The UniversalRenderPipeline supports: ScriptableRenderer.StandardRequest, which renders a full URP camera stack and outputs the result to the given target. Can only be called on Base Cameras. UniversalRenderPipeline.SingleCameraRequest, which renders a single URP camera and outputs the result to the given target. The HDRenderPipeline supports ScriptableRenderer.StandardRequest, which renders a single HDRP camera without Arbitrary Output Variables (AOVs) and outputs the result to the given target. It uses a separate camera history from the render loop, to ensure temporal effects are consistent.

Refer to Render requests for more information about render requests in scriptable render pipelines (SRPs).

Additional resources: RenderPipeline.SupportsRenderRequest, RenderPipeline.StandardRequest.