Version: 2023.2
언어: 한국어
public bool HasTexture (string name);
public bool HasTexture (int nameID);

파라미터

nameID The name ID of the property. Use Shader.PropertyToID to get this ID.
name The name of the property.

반환

bool Returns true if the ShaderLab file assigned to the Material has this property.

설명

Checks if the ShaderLab file assigned to the Material has a Texture property with the given name.