Version: 2023.2
언어: 한국어

Collider2D.OnCollisionExit2D(Collision2D)

매뉴얼로 전환

파라미터

other The Collision2D data associated with this collision.

설명

Sent when a collider on another object stops touching this object's collider (2D physics only).

Further information about the objects involved is reported in the Collision2D parameter passed during the call.

Notes: Collision events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

Additional resources: Collision2D class, OnCollisionEnter2D, OnCollisionStay2D.

using UnityEngine;

public class Example : MonoBehaviour { int bumpCount; void OnCollisionExit2D(Collision2D collision) { if (collision.gameObject.tag == "DodgemCar") { bumpCount++; } } }