Version: 2023.2
언어: 한국어

Camera.SetTargetBuffers

매뉴얼로 전환
public void SetTargetBuffers (RenderBuffer colorBuffer, RenderBuffer depthBuffer);
public void SetTargetBuffers (RenderBuffer[] colorBuffer, RenderBuffer depthBuffer);

파라미터

colorBuffer The RenderBuffer(s) to which color information will be rendered.
depthBuffer The RenderBuffer to which depth information will be rendered.

설명

Sets the Camera to render to the chosen buffers of one or more RenderTextures.

Additional resources: RenderBuffer, RenderTexture, targetTexture.