Version: 2023.1
언어: 한국어
public void SetGradient (int nameID, Gradient g);
public void SetGradient (string name, Gradient g);

파라미터

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
g The new Gradient value.

설명

Sets the value of a named Gradient property.

Automatically changes overridden state for this property to true.