Version: 2023.1
언어: 한국어
public Mesh GetMesh (int nameID);
public Mesh GetMesh (string name);

파라미터

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

설명

Returns a mesh that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.