Version: 2023.1
언어: 한국어
public void SetUint (int nameID, uint i);
public void SetUint (string name, uint i);

파라미터

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
i The new unsigned integer value.

설명

Use this method to set the value of an unsigned integer with the name you pass in.