Version: 2023.1
언어: 한국어

TicksPerSecond

struct in Unity.IntegerTime

매뉴얼로 전환

설명

The number of ticks per second ( rate ) of the discrete time, expressed as a rational number.

정적 변수

DefaultTicksPerSecondThe default rate is 141120000 ticks per second. This value can represent most frame rates in a lossless way.
TicksPerSecond11988120 Frames per second drop-frame.
TicksPerSecond120120 Frames per second.
TicksPerSecond239724 Frames per second drop-frame.
TicksPerSecond2424 Frames per second.
TicksPerSecond242525 Frames per second drop-frame.
TicksPerSecond2525 Frames per second.
TicksPerSecond299730 Frames per second drop-frame.
TicksPerSecond3030 Frames per second.
TicksPerSecond5050 Frames per second.
TicksPerSecond599460 Frames per second drop-frame.
TicksPerSecond6060 Frames per second.

변수

DenominatorReturns the denominator.
NumeratorReturns the numerator.
ValidReturns whether the rate is valid. An invalid rate has a 0 denominator.

생성자

RationalTime.TicksPerSecondConstructor that builds a rational TicksPerSecond. The fraction is immediately reduced.

Public 함수

EqualsReturns whether two values are equal.