Version: 2023.1
언어: 한국어

Shader.GetGlobalMatrix

매뉴얼로 전환
public static Matrix4x4 GetGlobalMatrix (string name);
public static Matrix4x4 GetGlobalMatrix (int nameID);

파라미터

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

설명

Gets a global matrix property for all shaders previously set using SetGlobalMatrix.